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Plunder Panic

Plunder Panic 1.7 Gameplay + New Art Style Debut (WIP)

Plunder Panic 1.7 Gameplay + New Art Style Debut (WIP)

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Above is a gameplay clip exhibiting a number of my sound effects from below.

Sound Designer, Composer

I worked on plunder panic during the summer in 2018. I created an additional background track for traditional gameplay as well as two tracks for the infection gamemode, in which some players were zombies. I also created sound effects for the items introduced during the summer such as:

  • barrel

  • kraken

  • musket

  • moltov

  • net

  • zombies

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